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Steen Tychsen appointment bolsters Genelec’s international sales team
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2024 AES 6th International Conference on Audio for Games
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Genelec helps ARTA bring atmosphere to new Tokyo motorsports hub
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Walter Parks - The Lid – Genelec Music Channel
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Active 2-Way Monitors
8010A
8020D
8030C
8040B
8050B
Active Subwoofers
7040A
7050C
Smart Active Monitoring
GLM Devices
9320A
GLM Kit
9401A
The Ones
8331A
8341A
8351B
8361A
W371A
Smart Active 2-Way Monitors
8320A
8330A
8340A
8350A
1032C
Smart Active Subs & Woofer Systems
7350A
7360A
7370A
7380A
7382A
Main Monitors
8381A
S360A
1237A
1238A
1238AC
1238DF
1234A
1234AC
1235A
1236A
Home Speakers & Subwoofers
G Series
G One
G Two
G Three
G Four
G Five
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F One
F Two
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6040R
AV Installation Speakers
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4410A
4420A
4430A
4435A
4436A
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4010A
4020C
4030C
4040A
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Where To Buy
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Accessories
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Previous Models
Optional Hardware
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Software
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GLM Calibration Kit
GLM GRADE
GLM Software
Aural ID
Aural ID
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Smart IP Manager
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TV & Gaming
One on One with game music icon Yasunori Mitsuda
Over an almost 30 year career in the video gaming industry, Yasunori Mitsuda has become legendary for his beautifully composed and produced soundtracks. Having started out as a composer at Square (now Square Enix) in 1992, he went freelance in 1998, going on to form his own company Procyon Studio.
Game Audio Production
Hazelight Games choose Genelec for ‘It Takes Two’ sound design
“The main motive for Hazelight Games is to blow people's minds with cool gameplay, and to marry the story and the gameplay in games like no-one else has done before.”
Game Audio Production
XD Inc. creates an immersive environment for game audio with Genelec
Shanghai’s XD Inc. has upgraded its audio production facilities with a Dolby Atmos 7.1.4 mixing studio and three stereo editing suites.
Game Audio Production
Leiting chooses Genelec monitoring for immersive ‘Game Sound Lab’
Shenzhen Leiting Digital Entertainment Company Ltd is one of China’s leading video games publishers, with over 45 million players across the country enjoying its mobile and PC releases.
Game Audio Production
Japan’s Capcom Chooses The Ones
Capcom’s Genelec solution is primarily set up for a 7.1.4 environment, but the studio is also ready for Dolby Atmos, expanding to 9.1.4 channels.
Game Audio Production